Meta AI Research

Meta researchers demonstrated Quest 2 body tracking without extra trackers

Current VR systems ship with a headset and held controllers, so only track the position of your head and hands.

The place of your elbows, middle, and legs can be assessed utilizing a class of calculations called converse kinematics (IK), yet this is just exact at times for elbows and seldom right for legs

There are simply an excessive number of likely answers for each given arrangement of head and hand positions.

Given the constraints of IK, some VR applications today show just your hands, and many just give you a chest area.

PC headsets utilizing SteamVR following help worn additional trackers like HTC's Vive Tracker,

however the three required for body following expense north of $350 and hence this isn't upheld in many games.  In any case, in another paper named QuestSim,

Meta specialists showed a framework driven by a brain network which can gauge a conceivable full body present with only the following information from Mission 2 and its regulators. No additional trackers or outside sensors are required.